The Durian Garden Market is the point where you turn farm output into baht, but it also connects to the buying side of the loop. Buy Seeds and other available farm items, grow and harvest your crop, then take mature Durians or Rubber to the sale point. For a large harvest, use a Vehicle rather than trying to carry it.
What the Market is for
The Market is not just a purchase menu. It links spending, production, transport, and sales into one repeatable route:
| Market action | Item or currency | Result | Best next step |
|---|---|---|---|
| Buy | Seeds and available farm items | Start or support a production cycle | Use the purchase in an available Farm Plot or its documented system |
| Sell | Mature Durians | Receive baht | Reinvest after confirming the sale completed |
| Sell | Rubber | Receive baht | Return to collection or farming after the sale |
| Spend | Baht | Fund more production or transport | Prioritize the next item that removes your current bottleneck |
The full shop inventory, item prices, unlock requirements, and every Market interaction are not documented well enough to present as a complete catalog. Check the live interface for the exact item and price before confirming a purchase.
How to sell a harvest
Use this route when a crop is ready:
- Wait for a harvestable state. Do not take an immature fruit to the Market and assume watering or visible growth means it can be sold.
- Harvest the fruit. Collect the mature
Durianand check whether its size makes it practical to carry. - Choose transport. Carry a manageable item in your inventory. Load a large or heavy
Durianinto aVehicleand drive it toward the city Market. - Find the sale point. Use the Market or sale interaction rather than a purchase-only prompt.
- Confirm the baht change. Check that the transaction has completed before buying more
Seeds, aVehicle, or another farm-related item.
Transport large Durians to the city Market
This moment supports the transport step by showing large fruit being taken to the city Market for sale and a car being sought for the trip.
This order prevents the most expensive mistake in the route: spending time transporting a harvest before it is ready to sell. The same general loop applies to Rubber, although a complete list of its exact sale interactions and prices is not documented.
How to think about Durian value
Do not plan a farm around a fixed Durian price. The available gameplay records show an approximately 9-baht sale, but that is a recorded example rather than a guaranteed payout for every fruit. The evidence also indicates that variety, size, weight, and quality percentage can affect harvest value, without providing a complete formula or price table.
Check a Durian sale and its baht value
This moment supports the value guidance by showing a Durian being driven to the sale point and reporting an example 9-baht result rather than a fixed price.
Use the in-game value display as the decision point:
- Small or light fruit: carry it if the trip is quicker than getting a vehicle.
- Large or heavy fruit: use a
Vehicleso transport does not become the limiting step. - Different-looking or different-sized fruit: compare the displayed value instead of assuming the same payout.
- Unclear payout: sell one item, confirm the baht change, and use that result to plan the next purchase.
The numbers sometimes mentioned in gameplay discussions, including roughly 100 or 900 baht, do not have enough stable context to serve as standard prices.
What to buy after selling
Treat sale income as working capital for the next cycle rather than as a reason to buy every available item immediately. A sensible order is:
- Replace or add
Seedswhen an availableFarm Plotis ready. - Address the transport bottleneck with a
Vehicleif large harvests are slowing the route. - Buy other Market items only after checking their live cost and purpose.
- Keep enough
bahtfor the next production step instead of spending the entire sale.
This is a decision rule, not a confirmed cheapest-upgrade order: the supplied evidence does not provide a full price list or prove which purchase has the highest return.
Market limits and automation
Some feature demonstrations mention automatic planting, harvesting, Rubber collection, or automatic Rubber selling. Those demonstrations do not establish that every automation feature is part of the normal Market system or available to every player. Treat automation as unconfirmed until the live game shows the relevant interaction.
Likewise, the available evidence does not confirm a complete Market catalog, exact sale formula, universal vehicle requirement, or a dedicated Rubber-only counter. When the interface differs from this route, follow the live item prompt and use the resulting baht change as the decisive check.
FAQ
What can I sell at the Durian Garden Market?
The supported route includes Durians and Rubber being exchanged for baht. The complete list of sellable items is not documented.
Is 9 baht the standard Durian price?
No. About 9 baht is one recorded sale example. It should not be used as a fixed price because the harvest's attributes and the transaction context may differ.
Where should I take a large Durian?
Load it into a Vehicle and take it to the city Market or sale point. Smaller fruit can be carried when its size and weight allow it.
SourcesReviewed October 27, 2026
https://www.youtube.com/watch?v=_m7_mjwnYCc
https://www.youtube.com/watch?v=9CrqUe5WU58
https://www.youtube.com/watch?v=2pGfz3Ywmd4
https://www.youtube.com/watch?v=8Cco6QL1XTk
The article uses observed gameplay descriptions for the city-market transport route, sale interaction, and the recorded example of an approximately 9-baht Durian sale. The sources do not establish a complete price table, sale formula, complete shop inventory, unlock requirements, or universal automation availability. The Roblox game record identifies the experience but is not used to infer Market prices or mechanics.

