Durian Garden durians are the main harvest-to-baht loop: plant a Durian Tree in a Farm Plot, water it, wait for fruit to grow, then carry the harvest to the Market. The important decision is not simply which durian has the biggest name; it is whether the fruit is ready, how difficult it will be to move, and whether its observed value justifies the trip. This guide separates confirmed actions from price and variety details that remain unverified.
How to grow and harvest durians
- Plant a Durian Tree. Use a seed in an available Farm Plot. The supplied gameplay evidence shows a seed shop and a waiting period after planting, but it does not establish a universal growth timer for every seed.
- Water the plot. Watering starts or advances the growing process. Keep the tree supplied with water while it develops.
- Check the fruit itself. Tree growth and fruit growth are separate stages. A tree can look established while its durians still need more time. Use the fruit’s appearance and visible growth percentage as your practical check rather than assuming the tree is harvest-ready.
- Pick only when the fruit can be collected. The footage includes attempts where a fruit was not ready, followed by later collection. If the interaction does not allow harvesting, wait and check again instead of moving an immature durian.
The evidence mentions quality or growth percentages such as 49%, 50%, and 99%, but it does not document a formula that converts those percentages into a guaranteed sale price. Treat them as readiness or quality signals, not as a price calculator.
Durian types and what to compare
The available records confirm several useful distinctions, but not a complete catalog. Use the table as a decision aid rather than a definitive rarity or value list.
| Durian or attribute | What is supported | Best way to use the information | What remains unknown |
|---|---|---|---|
| Normal Durian | A basic harvest that can be sold for baht | Use it to keep the farming and selling loop moving | Fixed weight and fixed sale price |
| Rainbow Durian | A distinct type mentioned in gameplay | Compare its actual result with ordinary fruit | Spawn condition, probability, and fixed value |
| Diamond Durian | A distinct, higher-value example in the footage | Preserve it and check its sale result before judging it | Exact unlock, quality rule, and guaranteed price |
| Large or Heavy Durian | Size and weight can make transport harder and may coincide with higher value | Decide on hand-carry versus vehicle after harvesting | A universal weight-to-price formula |
| Quality percentage | Percentages are shown during growth or inspection | Wait for the fruit and compare completed harvests | How the percentage changes baht |
Recorded gameplay discusses Diamond and Rainbow fruit alongside example values of 800, 2,000, 7,000, and 20,000 baht. Those numbers are reported observations, not a complete price table: the corresponding variety, weight, and quality are not consistently identified. Do not promise a Diamond or Rainbow payout before checking the individual fruit at the Market.
Compare Diamond and Rainbow durian values
This moment supports the comparison of Diamond and Rainbow durians by showing reported example values while the exact payout rules remain unverified.
Carrying and selling the harvest
Use the fruit’s size as the transport decision point:
- Small harvest: A roughly
2–4 kgdurian is shown as manageable for hand carrying. Take it to the sale point if the route is convenient. - Large harvest: A much heavier fruit, including footage describing fruit around
28–29 kg, is better moved with a vehicle. The exact hand-carry cutoff is not documented. - Uncertain cargo: If the fruit is awkward to pick up or the trip is slowing you down, use the vehicle rather than treating its weight as a guaranteed price signal.
After harvesting, load the fruit into your bag or vehicle, drive to the Market sale point, and use the sale interaction to receive baht. The sale examples include ordinary results around 100, 190, and 400 baht, as well as a separate low result of 9 baht. Because the sources do not tie every amount to a named variety and full set of attributes, compare your own completed harvests instead of ranking durians from these examples alone.
Carry durians to the Market for sale
This moment supports the harvest-transport advice by describing taking picked durians to the Market and carrying fruit weighing about 2–4 kg.
A practical durian route
For each farming cycle, follow this order:
- Water first. Keeping the plot growing is more useful than repeatedly checking an immature fruit.
- Inspect before picking. Confirm that the fruit—not only the tree—can be harvested.
- Read the size and quality cues. Note the variety name, visible percentage, and approximate weight when the game shows them.
- Choose transport. Hand-carry a manageable fruit; use a vehicle for large or heavy fruit.
- Sell at the Market. Record the actual baht result if you are comparing Normal, Rainbow, or Diamond harvests.
- Reinvest the proceeds. Baht can return to the loop through seeds, water, or other farm purchases, although the supplied evidence does not provide a complete upgrade-cost table.
This route avoids two common mistakes: harvesting because the tree looks mature, and treating a single high-value report as a guaranteed payout. A named variety, a high percentage, or a large fruit can be useful evidence for comparison, but none of those attributes has a verified public formula in the supplied records.
What is not documented
No usable durian entries are documented, so the following should remain open questions rather than fixed guide claims:
- the complete durian variety list;
- Rainbow and Diamond acquisition conditions or spawn rates;
- an exact quality, weight, and variety formula for baht;
- a universal maturity timer or harvest threshold;
- whether another player can directly take a durian from someone else’s plot.
If the game adds an in-world value display or a clearer variety list, use that in-game result to update your comparisons. Until then, the Market result for the individual fruit is the safest final measure.

